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April 12, 2013 / jeroencoenders



In the previous posts we have seen Objects, Properties and Methods which are some of the basic building blocks in NetworkedDesign. But what if you would want to build a little more complicated object? Or do not feel like all those actions for just a point defined by Cartesian coordinates.

NetworkedDesign uses the concept of an ‘Assembly’ for this. In the image the Assembly is represented by the fenced area. Assemblies combine Objects and Methods in one go. So a PointByCartesianCoordinates becomes possible that models an interconnected Point object with a Definition By Cartesian Coordinates method.

The rest is simply a combination of what you normally do for objects, properties and methods as you have seen in the previous posts.

Thank you for reading this and if you have any questions or comments, please use the comments section below.


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